The prices are meant to escalate as the game goes on, thats staying, however refunding towers isnt something we actually discussed, so might consider it.
Ah, well that would be included in the refunding tower discussion, however my initial thought is that it would stay that way since I think there should still be some punishment for destroying towers, especially if the refund is a full price + upgrade refund
i love the game but i have a question does anyone know how to code this game because im tryin to experiment with some of the game settings like the start souls enemy count stuff like that i would also not count my score as real if i do that. even just like commands if the game has any
if you havent already, the downloadable version performs much better than the web version. Performance is being improved as much as it can be but I guess it wouldnt hurt to add options to make the game run better
I may be a total newbie and also terrible at the game; cause I am. I have a set idea for a fortress that I suck at making. This may not be a popular idea. But... could there be like a sandbox mode or a cheat code for infinite souls or free towers? SOmetimes, I just want to make cool mazes without the stress. Help?
Havent thought about a sandbox mode, we will def consider it. But for the time being I think you should experiment with different base designs if one isnt working :)
Is it normal that the game doesn't let me continue buying or upgrading at minute 32? I am playing using the download option.
It start removing the sound and in a couple of minutes after that, the game doesn't let me buy or upgrade anything. The only actions enabled are remove elements and move my PJ.
Howdy! That's a bug that we're still trying to track down, unfortunately. It appears to occur most frequently when towers are placed down in quick succession and close together.
Weve recently planned out a lot of stuff for the game, including an eventual steam release, not sure exactly when were gonna finish the new update but atleast were working on it :)
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please make it so that if you destroy a tower you get the souls back, and also make it keep the same price as it was before.
The prices are meant to escalate as the game goes on, thats staying, however refunding towers isnt something we actually discussed, so might consider it.
nice, also when i mean keep the same price as it was before i mean like after you destroy the tower you placed, the price of it goes back down by one.
Ah, well that would be included in the refunding tower discussion, however my initial thought is that it would stay that way since I think there should still be some punishment for destroying towers, especially if the refund is a full price + upgrade refund
true
Good Game
what does the colon do in the game
mortar
ok thanks
i love the game but i have a question does anyone know how to code this game because im tryin to experiment with some of the game settings like the start souls enemy count stuff like that i would also not count my score as real if i do that. even just like commands if the game has any
what are you asking for exactly? mod support? sandbox mode? challenge mode? cheats?
sandbox mode would be fun
thats one of the things were planning for the next update, not sure if itll make it in tho
if it doesnt it doesnt, i know coding can be hard
not about skill, its about free time :]
OH NO MY PC!!!!!!!!
Can we have a setting to dissable extra vfx? It gets so slow at late games
if you havent already, the downloadable version performs much better than the web version. Performance is being improved as much as it can be but I guess it wouldnt hurt to add options to make the game run better
what's the best specs required to run this game?? I was at level 75 and the game (pc ver.) is running at 1fps lmfao
I really am having trouble building a big base because i dont know what order to do it in, any help?
i keep dying because i dont have all my stuff placed or upgraded yet
im trying to build one of the those big spiral bases, but i dont know what the best order of placement is to not die in the makin
i usually start building my walls in wave 19 or 21.
how are you guys so good, I can't even go past the second viking or whatever he's called. I think there is a definite problem in balancing
While a fun game having one hp in the early gives you almost no chance to survive its not fun like this
Yea the games lacks a lot of playability having one hp i can't play at all anymore
Just dont get hit
I may be a total newbie and also terrible at the game; cause I am. I have a set idea for a fortress that I suck at making. This may not be a popular idea. But... could there be like a sandbox mode or a cheat code for infinite souls or free towers? SOmetimes, I just want to make cool mazes without the stress. Help?
Havent thought about a sandbox mode, we will def consider it. But for the time being I think you should experiment with different base designs if one isnt working :)
Definetly been trying. Super obsesesd with the game. I do hope a Sandbox mode gets added but regardless game is awesome!!!!
Been experimenting and things have been better. But just wondering hows the considering of the sandbox mode?
were def gonna add it but idk when
Awesome. Great job thus far bros
Is it normal that the game doesn't let me continue buying or upgrading at minute 32? I am playing using the download option.
It start removing the sound and in a couple of minutes after that, the game doesn't let me buy or upgrade anything. The only actions enabled are remove elements and move my PJ.
Had the same problem with the DL version yesterday. Didnt watch the minutes though.
Howdy! That's a bug that we're still trying to track down, unfortunately. It appears to occur most frequently when towers are placed down in quick succession and close together.
When is the new version out ? Can't wait :)
Weve recently planned out a lot of stuff for the game, including an eventual steam release, not sure exactly when were gonna finish the new update but atleast were working on it :)